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(+2)

A neat start - might want to make it so that using an item's cooldown power doesn't count as a turn for activating other cooldowns, otherwise you can just fill your inventory with weapons and cycle cooldowns to take infinite turns.

I like the visuals a lot!

(1 edit) (+2)

It was our actual design! Since we couldn't manage our time, we had to implement the countdown and passive effects in last hours :/ We will fix it on post jam version though. Hope you check it out again soon!