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Discovering that the main collectible is creative ways to die was a pretty strong opening statement. I kept choosing hiding spots with the survival instincts of a horror-movie extra, but each bad ending slipped me another bit of story. Silly, morbid, and genuinely made me want to test one more terrible idea.

Thank you very much for your comment! This is indeed the essence of our game! I'm so glad you like our design!~\(≧▽≦)/~