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A jam submission

How To Build A Black HoleView game page

Relaxing physics game. The title is a spoiler.
Submitted by iamRoarke, Jayebur, raffyknowsnothing, zxmn_cvb — 1 hour, 43 minutes before the deadline
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How To Build A Black Hole's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10053.5713.571
Enjoyment#10863.7453.745
Artwork#17563.7763.776
Creativity#26503.6633.663
Narrative#46652.4182.418

Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reducing objects (counting down) to a black hole.

(Optional) Please credit all assets you've used
NASA
Google Fonts: Concert One, Slackey
Kenney Assets (cursor)

(Optional) What would you like to be called if GMTK features your game?
Roarke, Ryan, Tara and Raffy

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Comments

Viewing comments 51 to 41 of 51 · Next page · Last page
Submitted(+2)

Lovely game, although I thought I was being timed at the beginning which made it stressful! Once I released it was a countdown of the remaining objects, it quickly became a much more relaxing and enjoyable experience. Presentation was great and love the flinging! Well done!

Submitted(+2)

I loved how simple the game was, but also just addicting to pan around and try and do a massive merge chain. 

Submitted(+2)

I first thought countdown was a timer :D so I was pretty stressed and retried a few times.

After I checked it it was a really relaxing experience :) Well done!

Submitted(+2)

pretty relaxing game! I could spend a long time without even noticing 

Submitted(+2)

A fresh interpretation of the topic!

Had fun launching seeds into space in search for a black hole but then I actually did RTF and started having fun playing a  big particles collider simulator. It's interesting how different size objects require a different amount of force (and it's not always relevant to their size or real-world mass).

However, camera movement doesn't seem to work on my macbook, so some of the seeds I launched before learning what to do, have presumably gone missing forever and I couldn't finish the game. 

Ended up with a big blue planet rolling around the lawn.

Submitted(+3)

This was great, I like the amount of explanation - the title more or less says it all and as you play it makes more sense. Game concept and mechanic were my favourite. I did find a bug, I had charged up an object to launch but before i released it got absorbed by another object, which stuck me in a perpetual charge mode that i couldn't exit. 

Developer

Thank you for the kind words.
And really good shout on that bug! It might have taken us a good while to spot that one on our own. Will definitely get that onto our list for a post jam update.

Submitted(+3)

153 flings!

Developer

You're way better at this than me xD

Submitted(+3)

Oh this is really good. It’s like 3D Merge Dragons or something. Very very fun to play. Great atmosphere.

Good job everyone!

Submitted(+3)

That was lovely to play. Reminded me of Katamari. I would definitely play a whole game in this world

Submitted(+3)

After all those really fast-paced and stressful games, this one is a real treat.

I think the idea is really original, and best of all, there’s a giant sheep!!!!

Submitted(+3)

A simple game with great presentation. I really enjoyed hunting for the last seeds and count ticked down. Finishing it with zero moves remaining was a nail-biter. 

Viewing comments 51 to 41 of 51 · Next page · Last page