I knew even as soon as I saw the two characters posing around the play button this was going to be special.
I ADORE the sort-of two-tier level of complexity, where on the one hand you're choosing the schedule of abilities, but then in the moment-to-moment you're deciding how your positioning affects the way the abilities interact.
So many little details, the slight ghosting effect on the dial-hand, the way the SFX give a really intuitive sense of round progression, it's all so well-excecuted and clean; and the mechanic is so unique and on-theme.
Incredible entry.