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Ball Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #9496 | 1.468 | 2.000 |
| Narrative | #9630 | 1.468 | 2.000 |
| Creativity | #9774 | 1.887 | 2.571 |
| Artwork | #9797 | 1.677 | 2.286 |
| Enjoyment | #10102 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In every level you have to reach the desired state before the time counts
(Optional) Please credit all assets you've used
Only used https://store.godotengine.org/asset/fletchi/basiccreditstemplate/ for credits but no other assets were taken from somewher else only made during the jam
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Comments
Nice game. Reminds me of the physics game that was on the mobile.
I like the core concept, tho there seems to be a bug with balls at level 5 / 6. its fun non the less
Nice concept ! I can really see lots of potential variety in the puzzles by changing the speed in the boxes or making new tools and ball types
Some nice art/animations or sounds to juice it up and it'd be really neat
Sadly I had what I suppose is a bug after 5/6 levels where it looked like the toolI was supposed to use wasnt in the tool box but somewhere random on the first ball box, and I could not move it so I couldnt do anything to pass the level.
Damn we were sure that we chwcked for movability of the objects. Glad you liked it! it was our first project ever so it's great there was some fun to be had! If you would still like to check some more out(there's 12 levels in) the game has functionality to go to next level using n key we have left in after testing. Thanks for the comment!