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Super cool but I don't know if I was just bad but it really felt like the difficulty scaled way too quickly. The enemies would get powerful way more quickly than I could. Also it took me a while to figure out the main mechanic, although I'll admit it's a super cool mechanic and creates some really interesting decisions, although once you figure out the best decisions to make there's not much in it. A great foundation which potential, keep it up!

Thanks for checking out the game!

Nope, it was definitely not a case of you being bad, the game just isn't balanced in it's current state D:
One feature that helps combat this issue, is the ability to reduce how many enemies there are in the combat encounters. But since it's intentionally not made obvious that you can do that, it can be easy to miss :D

I plan on expanding on the idea and hopefully reach its full potential!