The UI does remind me of corporate websites and posts, with their emojis, so this was a great choice to me.
At first I thought I could only tap and not hold the buttons, so it was a lot harder than it really was. Like the other commenters, I agree that there's too much on the screen taking away the readability (especially the window on the right that I'm guessing is supposed to be a debug tool?).
But the core gameplay stayed readable with cool feedbacks to indicate which actions were wrong or right, which helps a lot. Well done!