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(+1)

I managed to succeed on my second attempt. On my first attempt, I didn't realize that sleeping through an empty stomach was possible in this game, so I passed out from hunger. The fact that every GMTK game jam has a countdown timer on the front page certainly makes the meta theme a natural idea to pursue. The need to decide which activity is most productive and healthy makes for an interesting gameplay loop, and I'm glad that sleeping is presented as a good strategy, as it certainly is.

(+2)

Thank you for playing! I wanted the gameplay mechanics to show that taking care of yourself is the best strategy during a game jam. I'm glad I could get this message across!