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Ragdolls are always fun, and here in particular being able to lift and throw people out was really satisfying.

The observation-based gameplay was nice and engaging, and it always felt doable because there wasn't too much chaos in the room. The first time playing, I didn't understand there were traps like for the gloves, but it was easy to get once I made a mistake, and added an extra mental layer to filter them out when searching.

I had fun, and would love to see more levels, great job!