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Triage for Jupiter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #992 | 3.769 | 3.769 |
| Narrative | #1949 | 3.077 | 3.077 |
| Creativity | #2126 | 3.769 | 3.769 |
| Audio | #2671 | 3.154 | 3.154 |
| Artwork | #4485 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
bit easy imo, but fun!
I really liked the game and thought it was quite good, the mini games felt nice to control and easy to understand. Good job :D
Very cool game! Simple, fun and intuitive. With many more minigames and an improved loop it would be very fun.
Thanks for playing our game! I’m glad you found it simple. I was about worried that the different minigames would confuse the players. I think we could have added a few more games (if we had more time), but I wonder if it would have made it harder to prioritize between the different aspects of the ship.
Again, thanks for taking the time to play our game and writing some feedback!
Fun game. Mini games are well executed- I like that they have a purpose in the larger narrative. Nice audio, especially liked the sound effects in the typing mini game. The space journey is quite easy. Could increase the hardness. Overall enjoyable game, nice work!
Thank you for taking the time to play our game and giving us some feedback.
I agree that the final space section could have been a bit harder. We tried to balance it, but there were so many parameters to play around with (The enemy spawn rate, how the score in the games affected the spaceship, etc.). Our main goal was just to create something reasonably enjoyable even for players with little experience with action games. To that end, we thought that it would be better if the game was too easy rather than too hard.
Again, thank you!