The delayed input adds great depth to the experience. Great execution of the theme! gg
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Delayed Signal's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2280 | 3.739 | 3.739 |
| Audio | #2397 | 3.217 | 3.217 |
| Narrative | #2842 | 2.826 | 2.826 |
| Enjoyment | #2853 | 3.304 | 3.304 |
| Artwork | #5004 | 2.957 | 2.957 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every input you give counts down before it is executed. (Theyre delayed)
(Optional) Please credit all assets you've used
sfx:
Dragon-Studio
jsfxr
(Optional) What would you like to be called if GMTK features your game?
Fortbolyar
Comments
What an incredible work. I like that you included a tutorial for the game.
I really like the hand made design all the way long. The game is a little bit difficult to familiar with but as you play it is ok. 3 bosses to beat (at least) and a reminder of the 2 first on the last one, i love the idea.
The last boss is really tough ^^'.
The audio part is also great it fits totally with the theme.
Good job!
What an incredible work. I like that you included a tutorial for the game.
I really like the hand made design all the way long. The game is a little bit difficult to familiar with but as you play it is ok. 3 bosses to beat (at least) and a reminder of the 2 first on the last one, i love the idea.
The last boss is really tough ^^'.
The audio part is also great it fits totally with the theme.
Good job!
The music and sound effects are great! The controls being on a cool down felt a bit janky but I got used to it eventually.
I love this!! The delayed inputs really introduce a nice layer of strategy to the gameplay!! With a bit of polish I could definitely see this becoming a big hit!!
Really creative idea! I love the way the mechanic works but I did find it a bit too overwhelming getting introduced to all the mechanics at once at the start xD. I do feel like this game has a HUGEEE potential to be a full on game with more tweaks. The boss fight feels a bit unforgiving for me (but it could just be a skill issue on my part lol). I do also wish there were more narrative integration and also a bit more polish on the artwork. The audio is awesome though! Overall, this was a creative experience but it could be improved further to make it more awesome! Great work!!
i love how the game is cool i like it the concept is very creative and exclusive like other says the boss need like collision like on all parts and is too hard idindt manage to past the first boss but i like the mecanich nice game
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Really creative, I don't think I ever seen any game like it
The game was hard to pick up at first because I was so used to controls not having a delay, but definitely quite fun to play through.
Two things though: I would recommend giving some of the bosses collision on all parts, as i kept using the booster forward and expected myself to be stopped by a hand or something; and the second is that I hoped the menu could be cleaned up slightly. Really fun and creative, I like it overall!
What an incredibly creative game! The delayed signal mechanic is a brilliant idea, and taking down giant robots with a tiny one is extremely rewarding. Fantastic work!
Well done man , Well done , This was a very unique game , i dont think i saw that before , the idea is sooo cool , i reached a boss or a fight but i couldnt win but had so much fun trying tho
My brain hurts a bit haha. I think the idea is great and could be executed very well, but I think it felt more difficult to control here. Maybe locking onto a more defined grid would help
Definitely one of the most creative games I played, also I was not ready to face that big robot game after barely beating the tutorial lol, I had fun playing this
Hey !
Great concept! It is quite funny and exciting to prepare our actions and then see them unravell in front of us.
The animation of the Robot Boss are smoothhhh, well done!
And the choice of music is RIGHT on track with the game feel.
Overall I had a great time playing it.
I do lack feedbacks when hitting the boss, wasn't sure if i was doing any damages or not
Well done for your work and end result! Keep it up!




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