I loved the concept and the art, especially the UI. great work!
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Tick It Down!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #562 | 4.222 | 4.222 |
| Creativity | #1314 | 3.944 | 3.944 |
| Audio | #1433 | 3.444 | 3.444 |
| Narrative | #1872 | 3.111 | 3.111 |
| Enjoyment | #2691 | 3.333 | 3.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal is to finish all the levels before the count down ends. A lot of things are counting down in the game, for example mini game contents, time and level numbers.
(Optional) Please credit all assets you've used
see credit menu or the licenses directory in the build for full credits.
(Optional) What would you like to be called if GMTK features your game?
Part Timer Monkeys
Comments
Great game ! I really enjoyed the concept, and the art style and audio are excellent. My only small complaint is that the platforming felt a little rough at times. Other than that, I had a lot of fun. Great job !
Really cool game. I appreciated the ability to trade points back and forth, a lot of roguelites you pretty much fully commit to an upgrade and have to grind again, so this was nice to be able to experiment. The platforming was a little janky but overall I really enjoyed this one!
Nice game, I like the idea. The gameplay was fun, but it did get repetitive quickly and it wasn't really interesting doing the same things over and over. Also it was very difficult to jump on platforms for me, the controlls felt very slippery in air, but mabye it's just my poor gameplay. Other than that, congratulations on finishing a game, good job!
Firstly, the 2D artwork in particular is really gorgeous, you are very talented. Secondly, I'm amazed at the depth in the game design! Feels really fleshed out and full of content. I struggled a bit at first, but as it was a roguelite, got better slowly and it was rewarding to learn and do better. There are so many games but this is a rare one where I could've kept playing!
fun idea with a lot of complexity to it! would have loved to have a little bit more time each round, but maybe thats just skill issue :)
Really interesting game idea (I can't manage to pass the checkpoints part)







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