Pretty much agree with people saying a background soundtrack and a little less sound effects would be nice. But the shooting is fun and feels great to play. The "5 more minute snooze" concept is such a strong one, you could definitely lean into that further but works great as is!
amberclaw
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Took me like 6 plays before I wasn't losing immediately from going too fast haha my dumbass was a little slow figuring out the goal. Very fun to play! My only "feedback" would be that the "How to Play" section looks very intimidating to look at when you first click on it. But only 20 percent of it actually applies to a given playing format. Not really a bad thing or anything, just a note. Loved the game feel!
Really fun! I thought the controls were too fast at first but I was totally wrong, just had to get good. Figuring out the grapple was a huge game changer and once I realized I could dash upwards I felt unstoppable. Amazing game feel. I also appreciated the free dash you get with attacks if you are moving from a certain range. One of those details that go a long way!
I've played a lot of games in this jam doing the Count Dracula Down concept and this one is EASILY my most favorite. Dashing into glass was super satisfying, I felt the difficulty was perfect, and the audio design with that insane music was amazing. Plus that cute little intro to set everything up. Awesome job, game is great
Ah, I see you went for the bartender "Last Call" theme too! Though I think your game is better, it was funny af and the minigames were really fun and satisfying! I wasn't really sure how the points system worked and wasn't always sure why the arrow was taking me where it was. But man this game was fun and had a lot of juice
The movement speed debuff is brutal, I really wanted to know what you get for that one in the negative but couldn't get there haha. Awesome idea on the theme. Thought it was only going to be your character getting weaker but the negative abilities were a cool twist. Could definitely see this idea expanded on in a lot of ways.
Feels really big, especially for a game jam game. I like the concept a lot and once you get the hang of things its very fun. My only minor gripe was footstep sound would only come from one side of my headphones depending which way I was moving and it made me paranoid for a while thinking something was coming haha
It was a little hard to see enemy attacks so I didn't know why I was losing health for a while haha. I like that you get lots of choices leveling up, so even though it takes kind of a long time, level up feels meaningful, and each new day doesn't just feel like the same as before as you grow in power
When the setup is first shown I immediately thought "this is gonna be impossible wtf??" But then I noticed there were more than 2 of tiles, and some were special effects. Which was a really cool twist to the classic game. I still haven't won yet, still hard as hell for me haha but it feels beatable now. Fun game!
I love the effort and lore put into even the games description haha. The game itself is very fun, took me a little too long to realize I can be hitting the Floofs together like pool, I think I thought they would always merge if they hit each other. Pulling off a bif play in games like this always feels good, and the little cat cheer was adorable. Very well polished!
Absolutely adorable artwork. When the very first guest faded in I audibly went "Aw" and I'm a grown man hahaha. Was then met with surprisingly difficult gameplay as I wasted 80 percent of my popcorn. Doesn't seem to be any scoring or way to tell how happy people were with the popcorn, but still very fun!
