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A jam submission

Time Warp ManicView game page

Can you conquer the labyrinth before your time runs out?
Submitted by Rell (@thatrelldev) — 9 hours, 36 minutes before the deadline
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Time Warp Manic's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#23093.6103.610
Enjoyment#23673.4153.415
Narrative#46682.4152.415
Audio#53782.6102.610
Creativity#57013.0243.024

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must conquer the labyrinth before your time runs out.

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted(+1)

Cool game:) I like the art style!

Submitted(+1)

Pretty fun game - I enjoyed playing!  😎
I got up to the part where you have to freeze the arrows and start a fire, but then I got shot by an arrow.

Submitted (1 edit) (+1)

OMG, this feels so smooth! The combat feels great. I really like the mechanics! And the art is cute!

Submitted(+1)

I thought the artwork was really nice and cute! You implemented a few different enemies, and interesting spells. So there was a nice bit of variety and fun!

A few pieces of feedback for your next game or if you decide to expand on this: definitely work on making the movement and dash feel a bit more natural. You can do this by adding some acceleration and deceleration. You can also add some feedback when the enemies get hit by spells. There were a few moments where I didn’t know if I was hitting the enemies or not. Finally, the white background was super bright and got a bit hard on my eyes. Maybe a light gray or a super light purple would have been better.

Great work!

Submitted(+1)

This is a fun adventure game, it feels very similar to early Zelda. I like how the mechanics all work as both tools in the world and as combat tools. Also I love the art style its very cute :3

Submitted(+1)

I really enjoyed the cute witch then suddenly I was surrounded by slimes shooting me.

It would be good to collect more the 1 heart after a room as I was running on low for a long time.

I wish there were save points as I got kind of far into it and then died.

Good game though well done!

Submitted(+1)

Art style is lovely. But it would be better with some juice. Also abilities are introduced too fast so I had a decision fatigue. Check our game pls!

Submitted(+1)

I loved the art style really gave me that gb nostalgia. 

I do wish there was a bit more visual feedback when I hit / got hit by enemies. I feel like it needs some knockback.


Very cute!

Submitted (2 edits) (+1)

I like the art style here! It felt like the rooms and hallways could have been a bit smaller overall. They're so big that it makes the game feel very empty and vast. Perhaps that was to balance the time it took to explore, but still. In any case, great job! The unlockable abilities were all very interesting.

Submitted(+1)

I like the time mechanics! I'd like to see even more of this game, and have the mechanics explored more :D Cool stuff !!

Submitted(+1)

Very cool!

Viewing comments 31 to 21 of 31 · Next page · Last page