Very cool! Its unusual to see a horror game in a game jam, but I liked it! In my opinion there should be a way to pick up torches or something like that, or else the game just totally depends on whether or not the player is close to the exit at the beggning or chooses the right path, which is also random since there isn’t any way the player knows if he is getting close to the exit. I really liked the speceial effects such as the lights and the fire, and I also liked the fact that the ghosts/monsters were 2D. The controls felt polished and the sound effects were pretty good. Good game overall! Congratulations
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Maze of Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1777 | 3.357 | 3.357 |
| Enjoyment | #2131 | 3.464 | 3.464 |
| Creativity | #2382 | 3.714 | 3.714 |
| Narrative | #3734 | 2.607 | 2.607 |
| Artwork | #4770 | 3.000 | 3.000 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited number of torches that can't be refilled. The pressure builds as your remaining inventory counts steadily down.
(Optional) Please credit all assets you've used
Textures and sound effects were made by me.
Sprites and images drawn by my children.
Particle effect textures from Kenney.nl.
Font "Ritaglio" from www.archistico.com.
Songs from Dark Fantasy Studio.
Comments
That's a good point about not knowing how close you are to the exit. I didn't think much about that because I knew the algorithm always spawns the exit on the opposite wall in the randomly generated levels, but I can see how it would be frustrating to just wander aimlessly.
We intentionally didn't allow picking up torches to better fit with the theme of counting down, never up, but I could definitely be convinced it should be added. Thanks very much for the feedback.
This was terrifying. We liked the dark setting, but game was pretty laggy overall. :)
I have to say, watching the resources I thought were safe slowly disappear was genuinely nerve-racking. The atmosphere is so well done—it really scared me! Such a great idea!!
I was confuse at the beginning, but as I pick up how the game works it's super enjoyable to manage resources and to escape from the maze. Great Job!
Horror usually isn't my thing, I'm very weak at handling spooky games... so even with the simpler visuals it still gave me a fright. But that's a good thing for a horror game lol
I will say though, at times it gets quite laggy. I was playing on the web version so that might be the culprit.
Fun and spooky take on the theme! Enjoyed each level and managed to escape the maze.
I could't open the game on browser maybe its firefox's fault nvm, Ilike the sound effects and slow gameplay feels like old school horror games. very liked it
The web version was quite laggy for me, which made it harder to enjoy. Aside from that, the game has a really interesting atmosphere. Horror games usually aren't my thing, but this one has a unique vibe that kept me playing.
I encountered annoing bug in web veb version: if you flick your mouse even slightly camera does 180 degrees turn, making game super frustrating to play. Otherwise the game is quite spooky, i admire the procedurally generated levels and your take on theme.
Cool vibes and the gameplay is fun. I like how there is also a resource management aspect to the game
The game definitely runs a little rough in the browser, but I appreciate having that around. I think it vibes pretty well with the horror theme, especially that the user can’t run. One thing I noticed was that after the torch was thrown I could sort of guides the ghosts over the torch and they would catch fire.
At first I was dissapointed to not hear music... but it was perfect! I wasn't prepared to be that scared haha
Unique use of the theme too.
Glad I played it in the day :) the sound effects were nice, and I think it is better without music, it feels dark and like it is deep in a cave






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