Such a cute game! It really reminds me of a game I used to play on Game Boy Color.
Play game
Pain Perdu's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1578 | 3.833 | 3.833 |
| Audio | #2603 | 3.167 | 3.167 |
| Enjoyment | #4143 | 3.014 | 3.014 |
| Creativity | #4334 | 3.319 | 3.319 |
| Narrative | #5654 | 2.236 | 2.236 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every screen gives you a limited number of actions — each move, push, or shot counts down that budget. Once you're out, you're stuck until you undo or reset. The core loop is built entirely around managing that countdown: plan your moves, spend them wisely, and rewind time when a plan doesn't pan out.
(Optional) What would you like to be called if GMTK features your game?
Nicso






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