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(+1)

Really cool concept that just needs a bit more dev time put into it- which I totally get, working a job alongside this jam is tough. I liked having to do some trick shots like shooting multiple enemies in a row and shooting while falling. Definitely more opportunity to build on those puzzle-like mechanics some more.

Yeah working is a jam-killer but i still wanted to make something., maybe forcing a 3D game was not a smart choice but the lasy two games were 2D. Anyway, thank you, glad you liked it! :)