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Ember Siege's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #6 | 3.857 | 3.857 |
| Overall | #13 | 3.673 | 3.673 |
| Graphics | #13 | 4.143 | 4.143 |
| Gwizziness | #16 | 3.857 | 3.857 |
| Theme | #45 | 3.571 | 3.571 |
| Controls | #48 | 3.357 | 3.357 |
| Originality | #50 | 3.643 | 3.643 |
| Audio | #52 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun game, I enjoyed it!
I love this art style! You guys made some nice work here. It's still kinda challenging, even though i play lots of tower defense
Really fun game! i liked the need to run around searching for stuff while also having to keep the objective safe. There was some goofiness with enemies hitting you before their animation actually played, but over all i enjoyed playing this.
I got to round 14! I enjoyed this :) Great job!
really fun game and the idea is just so good!!! you made a great game!
btw if you have time i would really appreciate if you play and rate my game Fever Knight!!
Very fun to play, managed to get to the end of 9 wave and died of skill issue hehehe... I'll try again when I have more time to see how far I can get.
Good luck!!!
The idea of a tower defense in which you also control it like an action game is interesting.
I'm super impressed, the map is pretty, it's big, and the game runs super well. the concept is cool, the tower placing works well, the upgrades feel strong, the tracks fits and they fade into each other depending on the zone, it's really nice. The main thing I didnt like though: it's slow. the robots take a long time getting to the base and I might have a destroyed attention span but I do think it's a bit too slow. another tiny thing that could be better is an indicator when we hit robots and get hit by them but it's a cherry pick; we can't expect polish to that point in a week long jam. Amazing work!
love the artstyle. Nier kinda vibe.