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A jam submission

Downed For The CountView game page

Fly as Count Flakula as you convert every ace they throw at you to fight against their own kin...
Submitted by Chuffed-Knight (@aChuffedKnight) — 10 hours, 13 minutes before the deadline
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Downed For The Count's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#96571.9612.500
Artwork#100391.5692.000
Enjoyment#101821.3731.750
Narrative#101831.1771.500
Audio#101941.0791.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a vampire COUNT who is shooting DOWN planes

(Optional) Please credit all assets you've used
All assets and code (apart from base engine features/assets as well as an explosion effect from Unreal's starter content) made by me

(Optional) What would you like to be called if GMTK features your game?
Chuffed-Knight ("Chuffknight" is acceptable if it rolls off the tongue better))

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Comments

Submitted(+1)

At first, I didn’t really understand how it fit the theme, but after reading your interpretation, I was impressed. The controls are quite challenging, though—it would have been really helpful to include a tutorial.

Developer

Thank you, I'm delighted you were impressed by my interpretation!  I sadly didn't budget my time well for a proper tutorial, but I'll need to tweak the difficulty anyway so I should be able to address it if I pursue this concept further (which I do want to since I already had a lot of ideas for it that were too big for the jam) ^^

Submitted(+1)

I know how is it hard to make a game about planes, so good job! I will recomend you to do a bigger speed for roll and pitch, this way it is better for player.

Developer(+1)

Thank you so much, feels great to hear from someone else who tried a plane game!  I definitely will consider that when I tweak the controls after the voting period ends!

Submitted(+1)

Like the idea you came up with! Had some issues with the controls at first and I had to press Shift all the time to be able to aim at the other planes. Had to close the game through task manager after death. Anyway, nice first game :)

Developer

Thank you!  Yeeeah, I definitely will eliminate the need to press shift since it really does seem like it just wants to be on all the time lol  And yeah, I realized too late that I put the quit function in the wrong place to work properly after death >.< lol

Submitted (2 edits)

Unfortunately cant play this game because of error below 

"d3d11-compatible gpu is required to run the engine "


Developer

Very sorry for both the late reply and the fact that you're having that error >,<;

Unforunately, I think it might be a problem with your machine/drivers (you should be able to google some kind of fix for it since it's a common problem to run into even with games that used to work)

Submitted(+1)

Interesting take on the theme :D, the contorls are a little hard but I got them after a while!

Developer

I'm glad you were able to pick them up despite the game's difficulty being a poorly tuned! lol