The game was pretty neat. Second level was jarringly difficult because the game seemingly didn't register clicks half the time, but I managed to get past eventually. I liked the score counting minigame the most. The level transition and countdown sounds were cool and rhythmic, though I would've liked to have heard some music to go alongside them. The last level could've maybe benefitted from randomization of the layout, though I'm not sure if you would've been able to fit that in within the jam's deadline.
Overall, not bad.