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Shr!m's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3803 | 3.245 | 3.700 |
| Narrative | #4928 | 2.368 | 2.700 |
| Audio | #5650 | 2.543 | 2.900 |
| Enjoyment | #6046 | 2.631 | 3.000 |
| Creativity | #8404 | 2.368 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdown is at the core of the game's mechanics and design. Each loop gives the player a limited amount of time to complete objectives, forcing them to carefully plan every action. When a loop ends, the player's previous actions become a ghost that repeats their movements, allowing them to cooperate with their past selves. The countdown is not just a timer, but a resource that the player must manage: gaining time, losing time, waiting for the right moment, and making every second count.
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Comments
可愛い
Cute design, but sadly I couldn't do a lot, it seems very buggy. My clones didn't always appear, jumping on them couldn't be achieved consistently, and it was a bit confusing to figure out when can I start to move. Still a nice idea, so you should keep improving it!
cute
10/10 artwork! like the concept:P