I’m terrible at these but still had a blast, even while dying almost instantly. The music is great. It definitely has that rage game energy, carving a path through the level while managing ammo was surprisingly strategic. Tough, chaotic, and fun. Great work! Will cry about my lack of skill later for sure hahaha :)
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YHTC's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1723 | 3.371 | 3.371 |
| Enjoyment | #2044 | 3.484 | 3.484 |
| Narrative | #4857 | 2.387 | 2.387 |
| Creativity | #5381 | 3.081 | 3.081 |
| Artwork | #7942 | 2.274 | 2.274 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player chooses a number before each level, and that number defines the challenge ahead. Ammunition and incoming enemies count down during gameplay, turning the theme into the game’s central mechanic rather than just a timer.
Comments
I really loved how this game trolled me lmao like the fact i was struggling to stay alive and suddenly the game offered to lower the difficulty it just said "it is broken" and left lol anyways, loved the mechanics and ur take on the theme though art could be improved anything else is really well done and polished great job.
I have died about 10 times so far, but I can't stop playing. Hella addicting game y'all made, and I hope you develop it further post-jam. I can see it having a Tetris-like replayability.
Cheers and best of luck for the jam!
im not very good at it but it was fun even though i was dying pretty quick. i love the music as well. great idea with the enemy count being chosen by the player. good work!
I got confused with the ammo, wondering why I was running out so quickly and had no way to reload. I never made it particularly far, but I got to see the cool screen perspective change which made me quite excited. I assume I am supposed to actually conserve my bullets instead?
Either way, I had fun, so good job!
Reminds me of those old school rage games I played back when flash was still alive. I spent like 20 minutes beating the first level with 30 ammo, managed to do it but then i died on the second level... and found out that it restarts from level 1 again... Definitely an old school rage game. Cool music btw.
I like having to balance the ammo usage, you don't usually get that in this kind of game. I made me have to think a little bit more before shooting. Was cool to have to carve my way through the level. Good job!
The "no time to explain" bit is awesome, and really fits well with the theme. It's challenging in a way that makes me want to get better at it. Great job
Really interesting take on a classic game genre! Core game loop is fun and the difficulty is hard but fair. Soundtrack definitely added to the atmosphere!





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