Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

scriptoman

194
Posts
9
Followers
20
Following
A member registered Feb 09, 2026 · View creator page →

Creator of

Recent community posts

Such an unusual concept and probably one of the most original interpretations of the theme. Good work!

Really cool mechanic! It’s challenging, but interesting. Special thanks for the checkpoints—without them, this would have been impossible. I think a rough visual preview of the trajectory would make the game a bit easier. Great work!

Thank you so much for such positive feedback! Yeah, I didn’t have enough time to properly polish the project, but I’m still glad that some players managed to figure out the controls!

Thanks)

Thank you)

Thanks! Yes, I’ve already rated it.

Nice concept! The combat feels quite fair.

Nice game, but all five levels are quite easy to complete. Maybe the later stages could have been a little more challenging, for example, with more difficult obstacles for the horse. I think that would make the game more engaging.

Nice concept! The music and visuals work really well together.

An interesting and highly experimental combination of a platformer and a visual novel.

Interesting idea! The game’s visuals are really cool too. If you created all the artwork during the jam, then huge respect!

The puzzle with the soldiers was great, but I managed to beat it after all))

Thanks)

A very unusual interpretation of the jam theme! Good work. It’s just a shame the game is so short.

Quite an interesting concept for this theme! The game’s visuals are very distinctive and stylish, I really liked them. Good work!

Thank you, I’m glad you enjoyed it!

Thanks for playing! Yeah, there’s always more that could be improved. Yes, I’ll rate your game.

Thanks for playing! Yes, I’ve already played and rated your game))

Nice work! Does the game have an ending or a victory condition? I felt like I survived for quite a while, but eventually I still got knocked off)

Perhaps some visual indication of how close the player is to winning would be helpful.

Thanks)

A very unconventional farming game. Good work!

A very interesting idea, but I think the second level is a bit too much of a difficulty spike compared to the first. Maybe the difficulty could have increased a little more gradually…

An unusual genre for a gamejam.

Good prototype! I think this project has a lot of potential for further development.

This is reeeally unusual!))

I think you’ve done a pretty good job of reimagining Tetris)

Fun, though pretty difficult! I barely made it through the super-hard screen, only to realize in horror that I had to do it all over again!)))

Interesting cursor-based mechanic! Out of habit, I kept trying to balance using the keyboard, but this is something new! Good work!

Thank you so much! Yeah, unfortunately, I didn’t have enough time to polish it((

Thanks for playing!

Thanks for playing))

This is fun, but really difficult! I couldn’t get higher than 40 meters. I think some visual cues showing which way and how far my stack is tilting would really help me!)))

It’s fun to play, and the visuals are quite pleasant!)

Interesting project! Good work!

Quite an interesting concept! I think that if you develop the combat system further, it could turn into a unique and fun full-fledged game. Good work!

An interesting combination of mechanics! The parents sometimes seem to have superhuman eyesight, I think they’re cheating)))

A very interesting and unusual concept! But the light source is pretty unforgiving!))

Considering this is one of your first projects, it’s pretty good! The only thing I’d suggest is taking another look at how the instability works. As I understand it, the idea is that the jumping behavior and environment are constantly changing, but right now those changes feel a little too random and sometimes unfair to the player.

It might be worth making them more deterministic for example, using a clear sequence or specific zones where the conditions change.

Overall, though, it’s quite good. I even managed to complete one level!))

Thanks for playing! I’m glad you enjoyed it. It definitely could use a bit more polish, though!

Yes, you need to keep connecting nodes one by one.