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I loved the atmosphere in this game, it's so haunting. The mechanic is really unique too, you kinda fall into a strategy of breathing, then interacting with the interface while you exhale. The narrative is interesting too - while it's not the main focus, whatever is implied to have happened to the ship and its crew seems to be some sort of cosmic horror which I am always down for. If this game ever got expanded a bit, I would love to see maybe a more in depth user interface with a basic GUI and some more involved apps that you have to navigate through. Good job!

Thanks! If I end up doing a full release, I defiantly plan to have a full "virtual os / gui" to interact with. I just updated the game to have actual puzzle elements that give the player something to solve in addition to the existing narrative.