The art is really great stylish characters and a strong visual vibe. The sound, unfortunately, didn’t click for me. The rest of the game feels pretty mid: interesting ideas with the Superhot-style movement and timer, but the combat is basic and the overall experience doesn’t stand out much. Worth playing for the visuals, though.
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Down with the Countess's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #604 | 4.205 | 4.205 |
| Narrative | #1247 | 3.341 | 3.341 |
| Audio | #2779 | 3.136 | 3.136 |
| Enjoyment | #2996 | 3.273 | 3.273 |
| Creativity | #3097 | 3.568 | 3.568 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is superhot-esque movement combined with a level timer that decreases as time passes or you perform actions. Also you're trying to assassinate the countess. (get it? count down?)
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Nightmare Rotation






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