Thanks, RKI3000. we're definetely going to try that
Andrygast
Creator of
Recent community posts
fun little game, almost like pachinko x idle game x metroidvania! it gets a little boring because there's not much interaction or influence the player has after the first area, mostly because the repel tool is a little gimmicky. however, I did manage to clip a ball through the ceiling and perform a bounce skip to get to two upgrades, which was fun. its entertaining seeing all the balls bounce around!
Amazing take on the concept and really novel execution on the card playing roguelike genre. I feel like most devs that would try developing a game with this concept would fall flat. You should definitely consider making a full release, but please change the name of the game (big ben is kind of silly). Tracking/counting the motions of the hands is quite awkward, and some of the resulting interactions were unintuitive (or buggy, its hard to tell). For example, my cards seemed to be destroyed out of the order they were ticked in. Minor nitpick is that the cards go to high when you hover over them. Great game!




