I mad J.U.L.I.A.N reach his dream! I loved the minigames in between more than actual fight. The narrative was nice and the money and reputation system can go a long way if you spend more time developing. I got tricked in the beginning and missed a few punches to the punchbags because WASD worked on UI but not in minigames :D
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J.U.L.I.A.N.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #446 | 3.838 | 3.838 |
| Creativity | #1817 | 3.838 | 3.838 |
| Artwork | #2262 | 3.622 | 3.622 |
| Audio | #3685 | 2.946 | 2.946 |
| Enjoyment | #4505 | 2.946 | 2.946 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Julian, our protagonist, wants to achieve his dream of be a great box fighter. But people can't fight forever. The countdown is the time before the flower of youth of our protagonist is extinguished.
(Optional) Please credit all assets you've used
Mixamo: https://www.mixamo.com/#/?page=1&type=Motion%2CMotionPack
(Optional) What would you like to be called if GMTK features your game?
Uina Studios
Comments
janky but very charming one of those games that put a grin in your face while playing
I really like the idea to use arrows for everything it makes it quite minimalist!
The animations & the character design are fun!
For feedback:
- The hitbox of the "notes" minigame is not very clear at first, maybe instead of a blue line you could make a rectangle shape so the player know when to click
- For the combat I just spammed attack and it worked, maybe some balancing to force the player to dodge a bit ^^
Decent story game. Gameplay-wise, it's quite good. Though, the art could do with a bit more polish, the pixel size is inconsistent. Also, why is the reps required so much spamming, my arms hurt... 😅
I really like the story and the characters! Maybe the game could be a bit easier on the mashing?
I really like the story and the characters! Maybe the game could be a bit easier on the mashing?
I love this take on the prompt! You guys did awesome in using the mini-games to progress the narrative. And the reputation system and narrative behind it all gave it a ton of depth. It was super fun!
you game rally good it got good animation and crocodile is a cool and creative character too choose
was fun to play, the sound for the punching bag couldve been picked better, but I still enjoyed the game
This is such a cool game! I had a lot of fun! I really liked the main character!
I really loved this one! The sudden switch from 2d to 3d made me laugh/reminded me a lot of N64 games and how the overworld was 1 style and then in battles was fully 3D, or kinda like something out of Smiling friends. The story is really good! I love the character designs and just going through the missions. My only complaint is that the lifting game seems glitched. It was also very hard to mash the keyboard. Overall great game!
This was really cool! Yeah the mix of 3d and 2d was neat. First boxing game I've seen for count down, surprisingly.
This was a really cool game. I felt really connected to Julian and wanted to make all the best decisions for him haha. The little minigames were a nice touch and the variation in gameplay and art style kept things fresh. In the boxing part it was a little hard to tell when to dodge and I think some of the music notes I was missing when they touched the blue but getting "good" when they were quite far away, but really they're minor nitpicks and I finished the game!
Really liked your mashup of artstyle and the dancing victory screen got a laugh out of me, nice work!








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