Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Room of BoomView game page

Throw bombs at your enemies, but don't get caught in the blast!
Submitted by Jack728, derpman046 — 1 hour, 57 minutes before the deadline
Add to collection

Play game

Room of Boom's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#21143.4703.470
Audio#29493.0973.097
Creativity#35473.4703.470
Artwork#41973.1573.157
Narrative#82421.7991.799

Ranked from 134 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features time bombs, which count down before exploding

(Optional) Please credit all assets you've used
Font is Jersey 10 from Google Fonts
Music made with Bosca Ceoil
Sounds made with sfxr
Color palette is from PICO-8

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 58 · Next page · Previous page · First page · Last page
Submitted(+1)

A very nice little game. The overall art size should've been just a bit bigger, but otherwise, its perfect. Good game

Submitted(+1)

The fun title made me want to play this one. I wasn't very good at tossing the bombs so I just ended up running around trying to avoid the bombs and the monsters. It was still a fun game even though I was bad at it lol

Submitted(+1)

I really like the concept and the art is nice. I think if the bombs were more clear on when they are about to explode it would make it  easier and more fun. That way you can hold it and throw it at the right time better. Overall great work!

Submitted(+1)

The artwork is great, and the loop is really enjoyable, also the music peak!

Submitted (1 edit) (+1)

Nice take on the theme! Surprised I haven't seen many other games with timed bombs, its a good idea. To expand on the idea, there could be more enemy, bomb/weapon, and upgrades variations. The ui for the clocks should probably be a colored pie to make it easier to see. Great job!

Submitted(+1)

Had a lot of fun playing, art and music is pretty cool the gameplay had me hooked up, nice game!

Submitted(+1)

An interesting take on the theme. The controls were intuitive, the game felt good. Tracking the bombs around was nice, but I think digital clock (rather than analog) on them would’ve better conveyed how much time is left before it explodes.

Also, the spikes being a wall was unintuitive. At first I was trying to avoid them, because usually step on spike = lose a life, but here they are just used as a wall.

Good job on the submission!

Submitted(+1)

I love the game mechanic. very chill

Submitted(+1)

That is a very unique spin on a countdown theme! I loved it!

Submitted(+1)

took me a little bit to figure out my optimal strategy but once i did i was hooked, music got me locked in too

Submitted(+1)

Really fun to play, and pleasantly challenging. The music is great, too!

Submitted(+1)

I really love this game!

The music, the art, the movement, the gameplay it all feels really nice and smooth, very good job!

The only thing id like is a way to "remote detonate" bombs on command to strategically use them instead of always waiting for the timer to run out!

Submitted(+1)

I really like how the bomb waits until it's timer is up no matter if you throw it or not. Nice job!

Submitted(+1)

I really like the emergent gameplay that comes out of this game! The way bombs and enemies interact with eachother makes for some really cool split-second decision making! Also, that's some banger music

Submitted(+1)

I like the way the title was chosen. It’s great that the time bomb doesn’t explode the moment it’s thrown. instead, it waits until the countdown hits zero.

Submitted(+1)

with more powerups and different rooms and enemies, this could definitely be expanded to a full game and work very well in my opinion.

Great work! 

(+1)

This is an interesting mechanic, it takes a little while to figure out how to play well, but is rewarding once you figure it out. The "gain 1 hp" powerups are definitely the best, how well you do in a run can depend a lot on how many of those you get.

Submitted(+1)

Fun game! The upgrades made me want to keep playing

Submitted(+1)

Fun game! The upgrades made me want to keep playing

Submitted(+1)

Pretty neat concept and definitely could see myself playing this for hours.  I do think there could be better feedback on whether you can pick up a bomb tho since it was hard to tell sometimes.

Viewing comments 40 to 21 of 58 · Next page · Previous page · First page · Last page