Play DeliveryChaos
Delivery Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7085 | 2.719 | 3.100 |
| Enjoyment | #8111 | 2.193 | 2.500 |
| Artwork | #9746 | 1.754 | 2.000 |
| Narrative | #9981 | 1.316 | 1.500 |
| Audio | #10019 | 1.228 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Blocks appear regularly with a countdown. Unless the player enters the block before the countdown goes to 0 it becomes a permanent wall
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Comments
This is a really cool concept and I think with some fine-tuning it will be a really fun game! I enjoyed playing it and the challenge itself is really strong, I think it was lacking some clarity in terms of what was required but I figured it out soon enough. All told, good game HugoRade!
Thank you! Yeah, only had time fora barely working prototype, but nice that you figured out what to do anyways. Might continue working on it someday if I get the time and feeling
Wow, it’s impressive that you developed this game whilst working on another one with a team. I think the game has a great idea, as you said in another comment, it need something that motivates you to do de deliveries, because just stop the timers is a job itself. But I like trying to meet the deadlines at the same time – it’s more challenging. I’ll keep trying to beat your record :D
Thank you! Did everything here in 3-4 hours after getting home the first day. Had more ideas on how to develop it further, but had to fully shift focus after that. First things would be to add the stars depending on number of deliveries, as well as the time starting first once the player starts moving. Do let me know if you manage to beat it! XD
This game needs a little work (Which I would love if you did later down the line) But is still a challenging fun game :)
Thank you! Agree that it needs quite some work. Would like to do it, but will see if I get the time
The idea of the board getting filled is really cool. I managed 16 deliveries then got stuck. nice job
Thanks for playing! My idea was to add in stars based on how many deliveries were made. At best I myself managed 35 myself
This is a very cool idea! I'd love to see it polished. I almost think it's enough to have the countdown blocks and you don't actually need the deliveries to have a good game. Funnily enough, our games have a lot in common, so this was especially interesting to play!
Thank you for playing, and glad you liked it! Agree that the deliveries might not be strictly necessary in the current state of the game. Just surviving as long as possible without getting stuck migt work just as well. My idea was that the deliveries would make it easier to expand it with more varied levels in the future.
I can see what you mean about out games being somewhat similar. I like how you managed to take the same core idea and turn it into a less stressful, but just as challenging game!