A very creative puzzle game with a strong interpretation of the jam theme. I really liked the main idea, the visual style, and the character design. The project has its own distinctive look, and as someone who enjoys puzzle games, I found the concept genuinely interesting.
I completed four levels, but they took quite a long time because I was constantly trying to avoid making even a small mistake. The instant failure from touching the steam made the gameplay feel slower and more cautious than I think it needed to be.
One possible improvement would be to give the player a small amount of health or resistance that quickly regenerates. Touching the steam briefly would then reduce it instead of instantly restarting the level, while staying in the steam for too long would still be fatal. I think this would allow players to act more confidently and complete the levels much faster without changing the core mechanics too much.
Overall, it is a very interesting and creative puzzle game, but the current pacing felt a little too slow for me.