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Nice idea for a countdown game. The music was good enough but after I while I wanted a rest but found the mute button didn't work. I think the explanation of the dual characters could have been better. I was wondering why they were moving around on their own! Once I understood, I thought it was a genius idea for a puzzle game. I found the puzzles quite difficult pretty quickly. I think a couple of visual cues to help explain more succinctly what was happening in the game would've gone a long way for removing the fatigue in trying to solve the puzzles. Narratively, it would've been nice to see a little bit of world-building and some kind of thread to tie the product together visually. It perhaps could've been interesting to explore a time-travel theme! Who knows. Either way, you should all be proud of yourselves!