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music and SFX were great, and the core mechanic is a lot of fun, though I feel like I used multiplication waaay more than the other two; it just seemed to be better for most situations. I did enjoy the Numbosses that could only be hurt by specific equations, so maybe integrating more of that would add a little more variety. Either way, the game was a lot of fun and felt very well polished. Congrats on your submission!