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A jam submission

LightminuteView game page

A game about shooting as much as you can in just a minute.
Submitted by Leknes — 1 hour, 37 minutes before the deadline
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Lightminute's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2394.1434.143
Audio#14973.4293.429
Artwork#14973.8573.857
Narrative#19673.0713.071
Creativity#30663.5713.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You've got 1 minute to win the game initially, but you can gain or sell your time.

(Optional) What would you like to be called if GMTK features your game?
Leonhard

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Comments

Submitted(+1)

Much bullets, only hold LBM, shoot wow. Colors! I Love <3

Submitted(+1)

Yummy delicious survivorlike gameplay

Submitted(+1)

Wait this was so fun to play esp as a bullet hell fan.

Submitted(+1)

Very fun little roguelite/incremental-ish game! I like that the enemy patterns are super harsh, but don't feel unfair or overly punishing because of the low-stakes runs. I think some nice QoL would be an auto-firing toggle since there's no reason to not shoot, and maybe some kind of "run summary" that shows how many enemies were killed each attempt. Great job!

Submitted(+1)

This is the most enjoyable game of the jam so far for me. While it's pretty simple, its really fun to just spiral into being an unstoppable wall of bullets! I got to Wave 13 and then sat there for a few minutes just letting the enemies shoot me until I eventually died. Nice job! I just hope you can edit the page a bit more so that others will be more enticed to try it!

Developer(+1)

Thank you so so much! And good idea, I just tweaked the page a little bit, nothing crazy, but should look a bit more fitting now.

Submitted(+1)

Time as a currency is a cool idea. Would love to see more games do something like this.

Submitted(+1)

360 speed, 23 dashes 100 crit, way too much attack speed and 1 fps on wave 28. 9/10 game, only needs lag optimization, hours on the timer, and better endless scaling, but other than those things, its really good :D

Developer

Thank you so much, and also hats off for making it that far (Has surpassed my record by quite a bit...). And yeah, I was a bit worried that the rigidbody physics would not quite make the cut at some point, but I couldn't really think of anything more sophisticated in time.

Submitted(+1)

Yeah, thats the issue with the game jam time limit. Its still really good tho