Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very fast paced, and that blinking mechanic added an extra layer of pressure. My strategy was to blink when I already knew a doc was going in the trash. It definitely felt like not enough time to read the papers at all, but I feel like it was supposed to also be that way. My feedback would be start with a longer time limit on the first few levels so you get used to how the documents (and errors) look, then ramp up to shorter and shorter time per document, and shorter and shorter time between naps. Great idea though, would like a full game based on this!