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Cute artstyle, and decent gameplay at its core. However, for a game that relies so much on trial and error (when you begin a level you have no idea where to go or where the enemies are so you'll almost certainly die over and over before you learn the layout) I really think you should be allowed to restart from the beginning of each level when you fail, rather than having to start over from the beginning of the whole game. If you changed that, then I think it would be decently fun to playthrough, but it's not too fun to have to play through the same levels over and over again just to learn how to beat a later level.

(+1)

Thank you for your insight and suggestion. I’ll definitely take that into consideration the next time I make a game.