The atmosphere and art style of this game are among my favorites in the entire jam. It feels like this is just a small mechanic from a much larger game, and I love that feeling.
I also really liked the idea of playing around with greed. Having to drop items so the monster doesn’t catch you is a really cool idea, and it works really well.
There’s not much more to say… the concept felt very original, and it left me wanting more!
Great job!