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The atmosphere and art style of this game are among my favorites in the entire jam. It feels like this is just a small mechanic from a much larger game, and I love that feeling.

I also really liked the idea of playing around with greed. Having to drop items so the monster doesn’t catch you is a really cool idea, and it works really well.

There’s not much more to say… the concept felt very original, and it left me wanting more!

Great job!