It’s a good game. Even though I didn't usually like genres where you have to pick so-called cards and throw them at the enemy, I gave this a try and enjoyed it. I’m not sure why—maybe it’s the artwork, or perhaps I’ve just started liking this genre—but there is one thing missing: music and sound effects. For instance, pressing the "Play" button reminds me of the start of a round in *Plants vs. Zombies*.
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CrypTick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #192 | 4.528 | 4.528 |
| Audio | #344 | 3.861 | 3.861 |
| Narrative | #506 | 3.778 | 3.778 |
| Enjoyment | #514 | 3.972 | 3.972 |
| Creativity | #740 | 4.111 | 4.111 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Gameplay revolves around a center "Tick" mechanic, counting down as the game goes on.
(Optional) Please credit all assets you've used
Main Menu Music by Jason Dagenet
Small Encounter and Medium Encounter Music by Alexandr Zhelanov
(Optional) What would you like to be called if GMTK features your game?
Team Wannabeez






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