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Funny idea for a rail shooter game. The switchup in the living room scene between the TV and couch was really clever, and I kept being surprised by all the new locations to shoot (or hover) things on. The bosses were also pretty clever but I'm surprised the phone didn't have a callout for when it was vulnerable like the energy drink did.

I forgot to take a screenshot of the ending screen but it was 140 seconds I think. Pretty accurate for how bad my sleep schedule is. :P