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A jam submission

Countdown STOP (GMTK2026)View game page

The countdown can't be stopped! But You and Your friend can slow it down! Try your best!
Submitted by AlgisKhasanov — 4 hours, 4 minutes before the deadline
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Countdown STOP (GMTK2026)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#21653.7653.765
Enjoyment#41773.0003.000
Audio#75012.1182.118
Artwork#78872.2942.294
Narrative#84821.7651.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's literally opposing the countdown survival game! Gamepad (or even two) friendly!

(Optional) Please credit all assets you've used
Various non-AI free textures from Internet.
Unity Assets and Frameworks:
UniText, Leo Ecs Lite, MP UI Kit

(Optional) What would you like to be called if GMTK features your game?
Algis

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Comments

Submitted(+1)

A pretty fun game! I really like the base mechanics though I am not a fan of needing to build the blockers before I'm able to attack again but that could just be my own preference. The game runs pretty quick which is cool making it a bite sized experience. There's not much narrative here and the artwork is still reminiscene to a prototype level game but the aesthetic is quite coherent and I appreciate the extra addition of juice when killing the enemies accompanied with basic sound effects. This game has a lot to improve on but is a very SOLID base game that I could see myself playing for hours if this was a full version. Overall, really fun game but more polishing is needed to make it more awesome! Great work!

Developer(+1)

Thank you for your review! I'll do my best to improve it... someday...

Submitted(+1)

Quite fun to play overall a good game

Submitted

Nice idea that you have to defend by putting walls to stop the clock ! I liked it

Submitted(+1)

This game is pretty decent! At first, I didn't realize the countdown was the actual level, I thought that was cool! I do think having the attack range be so small isn't a good idea. It doesn't seem like there's a health mechanic, so I guess there's no risk with getting up close to enemies, but it just felt a little off. I liked the building mechanic, having it slow down the clock plays well into the gameplay loop, switching between taking out enemies and building to slow down the clock. Good work!

Submitted(+1)

First play through was a tad confusing... instructions while playing, not so great. However, once I realized what was going on, this is a fun take on "beating the clock". I liked the wall building strategy and that you could combine any resource, not just one or the other.

A ranged attack would definitely have been a nice addition but it doesn't suffer without it. Nice job making a good game!

Submitted(+1)

It took me a while to get it, but then it was quite fun. I missed having something ranged.

Submitted(+1)

I like the idea, I wish you could build some turrets or have atleast a ranged weapon.

Submitted(+1)

I find the idea behind really clever, but the execution was a bit odd.