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A jam submission

An Apocalypse MemoirView game page

A short bittersweet interactive fiction about a lone survivor confronted with her death after the end of the world.
Submitted by BootleBen (@BootleBen) — 1 hour, 53 minutes before the deadline
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An Apocalypse Memoir's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#84.6524.652
Enjoyment#3744.0434.043
Audio#3773.8483.848
Artwork#3814.3484.348
Creativity#4894.2174.217

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The protagonist has been bit by a zombie and is counting down her remaining hours. The idea of "hours left" plays a big role in the narrative.

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 34 to 21 of 34 · Next page · Last page
Submitted (2 edits) (+1)

I felt really bad when I had to kill Nathan :(

Anyways, the idea of count down as a time in life with the memories is REALLY good

The mechanics is simple and also complements the narrative very well, without drawing all the attention

The character development is great, even with limited screen time, we get to know them well

In the ending, I got a feeling of: “Well, it’s really over” and these feelings hit me so hard LOL

Well done!

Submitted(+1)

This was some nice narrative  and the artstyle was great , GG

(+1)

Wonderful game

Submitted(+1)

What a great narrative game this was. I really liked it. Very well put together. Poor Nathan... I am pretty jealous my own chair doesn't make me feel that way!

Submitted(+1)

Love the art! Mood is great too

Submitted(+1)

I loved it. Reusing the countdown as an indicator of time period is really creative. Great story as well.

Submitted(+1)

Zombies stories always make me so sad (in a good way and a bad way). This was such a good expierience.

Submitted(+1)

Yes! This is one of the ideas I had about the theme and I'm shocked I haven't seen more of it! You took the idea a different way then I would have but it's amazing!  Massive well done!

Submitted(+1)

The post-apocalypse setting is one of my favorites for media, and I think you captured the melancholy of the situation really well. It's genuinely well done.

P.S. I think the meter really has it in for me. It was dodging like Neo at one point.

Submitted(+1)

The subversion of the axe mechanic at the end was very powerful! Thought there was a strong balance of storytelling and interactivity throughout, I felt engaged with both sides. Great work!!

Submitted(+1)

Really well told story. The axe minigame works really well to add some gameplay to the story while also not being too intrusive. All the flashbacks build the world so much and really sell the relationship Marla had with all the other characters. The countdown to Marla's end, as well as showing when flashbacks take place, is such a good use of the theme as well.

Really enjoyed this!

Submitted(+1)

Wow man that was really good. Using the countdown as a way of grounding flashbacks while maintaining a non linear story is a really clever take on the countdown theme. The music and art were really good (especially sylvia dancing it looked great lol), and I quite liked the story.  I think the axe/matchstick minigame could have been fine tuned a small bit in terms of difficulty. The cursor you're aiming for should ideally be more frantic and move faster during the tasks she finds the harder to do (like killing her brother). But thats a minor complaint, overall its a really well made game and you should be proud of yourself.

Submitted(+1)

It was such an immersive experience!

Submitted(+1)

Amazing storyline! and I dont know how you call it but I really like the room at the center being surrounded by only black

Viewing comments 34 to 21 of 34 · Next page · Last page