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yaegerbomb

210
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A member registered Jul 01, 2016 · View creator page →

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Pretty fun game. I wish there was more portal puzzles in it. But overall this was well executed and I was wanting more levels.

Ill have to try again!

The art in this is crazy good. Very unique concept too. I haven't come across this type of game yet in the jam. Very stylish and very polished. Really good entry.

I really like these kinds of games. Overall had a good time with it. With some more time you could really expand on this idea and add more resources and unit types and such. I only made it to day -2. Curious if there is a "win" possibility?

What a great narrative game this was. I really liked it. Very well put together. Poor Nathan... I am pretty jealous my own chair doesn't make me feel that way!

Was able to beat all three levels. This is a really cool concept. I wish there were more levels. Maybe could be expanded with using shadows in the day time to dash through for some level variety. Other ways to add hazard. Maybe being able to transform into a bad for a few seconds at the expense of blood you created. Overall this was a lot of fun.

This is really cute. And it definitely gets a bit more challenging the further you go. I think its a great skill to present the game mechanics in a way that make sense without having to overburden the player with text and tutorials. Well done!

Very well written. I think I ended up crashing it some how but I was intrigued. Definitely more on the unique side of things with this game jam. Overall it was a good experience!

This is so pretty. This reminds me of when those flash firework "games" would hit the internet around 4th of July here in America. But this one is actually a game. I loved the different kind of fireworks you could have in this. Very clever with what each one does. 

The aliens are really cute. Sadly, they were all getting very hurt with my surgery skills. A small enjoyable experience perfect for a game jam. 

Great theme. A very interesting way to go about an incremental. Very polished too. I played this for a solid half hour before I realized I needed to return to work. Overall I really liked this. I will return to it to be it properly another day.

A great take on 2048 gameplay. I like that there were actual levels instead of just endless play. The power ups to choose from in-between levels was a great touch and definitely added more to the gameplay. Overall, as a fan of the original game, I played this for quite a while too. Well done!

Very polished and interesting entry for the game jam. Well done! I have not come across this concept yet in this game jam. 

This was actually a lot of fun. The theme is on point and the game is proper challenging. I was unable to last the full time limit no matter how many times I tried but I had fun each run anyway.

Great art and a very unique core mechanic. Took me quite a few tries to nail down when to press stop. But overall really enjoyed this. Very fun game jam entry!

A familiar like tile drop game. I think this was really well polished. Fits the theme well and I was happy you had a relaxed mode (especially after playing a lot of the Meltdown style games I have been playing today). I think you could take this further outside of the game jam.

This was fantastic. I really got stumped about 3/4 of the way through but then I finally got past the level and then finally beat the game. I thought this was a lot of fun. One of my favorites of the game jam.

Reminded me a bit of doodle jump - but so much harder. I had fun with this. Though sometimes it did feel like depending on what platforms were generated at the start, it was a lot more difficult to get going. But once you do get going it feel pretty good! Over all this was a great game for the game jam.

Quite the undertaking for a game jam. The art work is great and everything felt very polished. Definitely a good foundation for a bigger game!

An interesting take on the classic game of Tetris. Felt pretty good with my score. It's always easy to lose track in how long you've been playing when it comes to Tetris. 

Your game is gorgeous. The sounds and UI work really well together. I struggled a bit to figure out how to actually play the game. But once I finally got through that bit I had fun. Very well put together for a game jam.

A fun and charming little game with a clear time end game. Thanks for the experience. 

Thank you so much for playing! I am glad you were able to see both endings. I also appreciate the incredibly thought out comment you have left us. It's wonderful to hear about how people are experiencing our game <3.

This was a lot of fun! I really liked the simple concept of this. Playing against a computer is an interesting choice as it seems pretty lucky on whether or not you will win. For instance, I beat one of the computers because they were blocked first not because I actually beat them to a finish. Overall I think this is really polished. The art and sounds work really well together and the theme is on point!

I like the game loop for this. Its a good idea. Unfortunately I kept running into some bugs where I couldn't click buttons to close menus. I can see the vision though! 

Thanks for playing! If you ever get a your hands on some TNT, I promise you can keep your house :-)

Thank you for the kind words! 

Sometimes home is the tunnel we dug out along the way. Thanks for playing :)

Thanks for playing! I am glad you had fun.

Great minds think alike! Thanks for playing :-)

Thank you so much! That is the best kind of feedback <3

Yeah, TNT really makes it easy to get the money back. We contemplated on having it be limited, costing more than 1 exhaustion, maybe having additional money cost per placement. But when down to the wire you kind of just have to go with it. I am happy you liked it!

Lets just pretend its incredibly balanced :-)

It's okay, you can live in the mines underneath!

Glad you enjoyed! 

It was 1 AM when a few of us thought "this would be nice to have" and and hour and a half later... This project was a lot of fun. I am glad you enjoyed it :-)

The controls are really good for this. Jumping is responsive and movement in general feels good. This is one of the hardest parts for any kind of platformer. Definitely the basis for a bigger game here.

It took me a little long to figure how where exactly the chefs could be dropped once dragged. I think this could really benefit from a tutorial as the first level. Maybe adding some atmospheric restaurant audio along with some feedback sound effects would help elevate this. Overall, not bad.

I really enjoyed this. I feel like this could be more than just a game jam game. By far one of my favorites of the jam. 

This got so chaotic. It took me a long time to beat the first stage. I couldn't beat the second one. There was a time where there were energy bars all the way across the stage? I am not sure how I would avoid them. I think those were the hardest ones to dodge because I didn't know when they were coming. This is the first game of the jam I have played that is like this. I like the art style and the sound effects work very well with everything happening on stage. Overall a pleasant experience!