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Hi!

What an interesting idea!

But I feel like it felt a bit too punishing. getting completely rid of jump for example makes the game unbeatable?

Maybe you sacrifice a stat like HP or damage, but keep the moveset. I would also add a mechanic to regain the lost abilities.

I sadly didn't get beyond the first level. Probably a skill issue!

But thanks for uploading and letting me play it :)

Yeah probably right. Like the idea of separate mechanics from movement being removed, probably would have been eaiser to do anyway