The idea of the game is fire! The atmosphere of the train and the detective with the bomb are my weakness in general, so the setting hit the spot.
But, to be honest, it was a bit difficult to get evidence to catch the attacker. Really valuable information - only those letters that came after the stops. Everything else, including checking tickets, often seemed like a waste of time - I didn't feel much return.
In addition, the control sometimes failed: it happened that I seemed to stick to the wall of the compartment, although I was a stone's throw from the aisle - I had to dodge.
Nevertheless, the overall impression is extremely positive. Losses only spurred me on, and I launched a new attempt after attempt until I finally figured out the criminal. So it turned out great, well done!
By the way, I noticed your work in Discord, ran once - and immediately wanted to speak out, without delay.
And, if you allow me, I'm terribly curious to hear your impressions of my game. In short, in a couple of phrases - I will be very grateful. Thank you in advance!