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A jam submission

Hotdog ManiaView game page

This is Hotdog Mania, a simple arcade-esque game where the only goal is to get a high score.
Submitted by Friedvoxels — 1 hour, 51 minutes before the deadline
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Hotdog Mania's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#50372.9442.944
Enjoyment#55492.7222.722
Creativity#62972.8892.889
Narrative#68342.0562.056
Audio#98071.3331.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
there is a countdown and u eat hotdogs

(Optional) Please credit all assets you've used
PLAY IN FULLSCREEN AND SPACE TO TRIGGER EATING, also press space to trigger/interact

(Optional) What would you like to be called if GMTK features your game?
FriedVoxels

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Comments

Submitted

A very simple game, but there is charm in that. I do love eating me 150 hotdogs in one sitting haha.

Developer

Thanks for playing!!

Submitted

I love an addicting arcade game! Although the gameplay is simple, you did a good job of ramping up the difficulty over time. My high score was like 180-ish. I do wish the game showed your high score after losing, since I didn't have enough time to check my score at the end. I also wanted better feedback on whether I succeeded or failed a time-check; I think the screen shakes less intensely when you fail one, but some type of audio or other visual feedback would be nice. Overall very nice jam game, and I love the dawg-eating dog!

Developer

Thanks for playing! I was thinking of adding a small pop-up similar to Cookie Clicker when u do eat a hot dog and another if you don't. Thanks for the feedback as well!

Submitted

The game gets a little repetitive after a while. I think if there were different sliders, like maybe one that is curved around the dog stand and is longer, one with a really big trigger zone that you have to mash to get score, it would add a lot of variety to the game. These could maybe change between each other after you are done with a board of hotdogs?

I like how it has a rythm to it though! It is enjoyable timing your presses to the bar. Visually it is very clean and I really like how the gap in the middle of the line you time to makes it easier to look at as it is bouncing back and forth. The art is also really cute, very fun!

Developer (1 edit) (+1)

I was going to add some rouguelite abilities and a shop, but I couldn't get randomization to work. Thanks for playing!

Submitted

I do like the pixel art, and the countdown implementation was clear, fun game!

Developer

Thanks for playing!

Submitted

It gets too fast for me after 160. Fun little game, and nice art!

Developer

Thanks for Playing! I'm probably gonna add some balance changes after the jam :)

Submitted

I had to open the iframe for it to work. I managed to get points quick by double tapping spacebar :)

Developer

Idk how the miniviewer broke in the export; my apologies. Thanks for playing!

Submitted

I like the pixel art, when you're doing well the count down doesnt really factor in at all though.

Developer(+1)

I was thinking of adding debuffs similar to balatro but I didn’t get the time. Thanks for playing!

I think I ate around 80 dogs but it was moving so fast I was afraid to look away. Good use of time and timing together!

Developer(+1)

Thanks for playing, and i think i should put in a speed cap after a certain speed