Play game
Bomb Meow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #6629 | 2.082 | 2.167 |
| Artwork | #8094 | 2.242 | 2.333 |
| Enjoyment | #8567 | 2.082 | 2.167 |
| Audio | #8762 | 1.761 | 1.833 |
| Creativity | #9400 | 2.082 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Navigate the platform terrain to defuse the bomb before it explodes.
(Optional) What would you like to be called if GMTK features your game?
NguyenThang VietNam
Leave a comment
Log in with itch.io to leave a comment.





Comments
Cute little game.
Seeing your page, this looks like your second ever game, this is pretty good considering that!
I wasn't able to find any dynamite like is shown in the cover image, not sure if that just didn't spawn or if it's not supposed to.
The floor would look a lot better if the sprites were tiled rather than just one big object stretched out to fill the space.
The sprites themselves and the background looks good! Good job.
Oh... it might be a minor bug preventing the bomb from appearing; I apologize for the issue.
Cute game! I think I beat it, although it was a little hard to tell. Having some kind of end screen would help a lot here I think. The cat sprite is cute and I like its animations. Nice job!
Such a cute little game about cute little cat!
I love the jump animation, and pretty simple and nice goal, with maybe a little polish on making why you failed clear. Good stuff!
Cute little cat, I like the jump animation! Nice job getting a full gameplay loop in a jam, and a timer for a bomb is maybe the most iconic countdown there is!
If you wanted to push further, id recommend looking into some polish for the platformer controls. Variable jump height, coyote time, jump buffering, asymmetric gravity etc. They will make it feel really snappy to play which then helps you expand the entire concept.
Super cute art style! Main feedback would be making the hazards clearer when they stretch and adding a bit more visual feedback on loss, but overall really cute
Cute cat art! Stretching the hazards out makes it hard to determine what they are supposed to be. A little unclear about what happened when you lose a level.