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Count Past Bedtime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1045 | 4.000 | 4.000 |
| Enjoyment | #1233 | 3.700 | 3.700 |
| Audio | #2051 | 3.300 | 3.300 |
| Narrative | #2539 | 2.900 | 2.900 |
| Artwork | #3762 | 3.250 | 3.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's a clock counting down in every level, the playable character is a Count that goes down
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Pretty fun puzzles, the music is funky too :)
This is a really cool concept! It reminds me of braid quite a bit. I feel like it just needs a button you can hit to start the rewind timer early instead of needing to wait for it. Well done!
Yeah, we came up with the main mechanic and then realised it's basically Braid a day later. As for the button, we thought about it but there wasn't enough time to implement and test it, based on the feedback we absolutely should have found the time. Thanks for playing and the feedback!
Really cool game! I enjoyed the puzzles :) Also, a Count that goes Down is cinema.
The concept is super cool. Could easily be expanded upon. I would really like if you could choose when to flip the time instead of having to wait to the end. the art style fits in with the game, and the music is also good. Good job making this in just 4 days.
Thanks a lot for the feedback!
the idea is nice. it isnt easy to make a rewind time mechanic but i feel like this one handled it very well. a couple of things. early on the time is a bit long leaving me waiting for quite some time, maybe you could have time speed up when holding down space, the physics for the boxes where a little janky sometimes not pushing buttons they were over. the music at times doesnt stop playing after restarting which overlaps with each other
the last level is well made giving juuust enough time to get through it
Thanks for feedback! Yeah, there are some bugs in the game. It was our first time making a game in Godot and we didn't have enough time to fix the physics. Good idea with the space button!
I loved the puzzles, really fun use of the theme!
Pretty neat mechanic, I enjoyed it a lot! Perhaps it would be interesting to see some kind of temporal ghost that follows the player's previous movements when rewinding time. Good job!
Loved the art and strategy aspect, fun little game! Loved the last level :-)
I really enjoyed the main mechanic and using the freeze time at the beginning to plan my strategy. The last level is by far the best and took me a few tries!
Neat game, loved the art and I enjoyed the ability to get a look at the level/strategize a bit before starting the countdown immediately