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(+1)

Had a good time with this, though I’ll admit I was hoping for a more puzzle-focused experience rather than the platforming-focused one I got. The levels were well-designed for the most part, though the last level (particularly the second half) was a bit too tedious for my liking; doors the earlier levels would usually be open by the time you naturally got to them, but in the last level you sometimes have to just wait in place for them for 20+ seconds, which isn’t especially engaging. Both halves of the last level also use a structure where, each time you hit a new button, you repeat everything you just did again with an extra step, which gets repetitive quickly. Otherwise, though, I quite enjoyed this! I like how some levels became effectively mazes you had to find the right sequence of button presses to get through. Nice work :)