YAWN. This game is EASE bro. I beat it first try no deaths while watching the minions on a second window.
But it was very fun. The music was incredible, the intro cutscenes added so much style, and the colors and shading made all the enemies so vibrant and full of character. It's also great how you made the curses visually distinct from each other, too. It helps you not get confused during the fast-paced gameplay.
It could be cool to have a little more telegraph for enemy attacks. The skeletons do this very well, but sometimes the sarcophagus shoots a little unpredictably. Normally it would be predictable since they fire at regular intervals, but with speed ups and time freezes, the timing gets thrown off a little, so having the projectile do a small flash right before it shoots off could be nice. I think the one and only time that I a little bit came sorta close to almost losing was when I got jump scared by a big red circle, so yeah it's rigged.
Also, the conserving ammo mechanic was perfectly executed imo. It's not the end of the world to miss shots, but I still found myself making a lot of interesting micro-decisions on who I want to take out quickly and who I should risk getting close to to swipe at. It added a lot of depth.
I'll give you my coveted five stars this time, but next time, you better make a harder game bub.