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The reveal that we're an egg was really damn funny, really adds to the absurdity of the game. I don't really like RNG-based mechanics, sometimes you can kinda just fail even though you did everything else right. However, the items in this game can help prevent that from happening, it's too bad you can only use them once, maybe regaining the items in a risk vs reward challenge would be fair? The achievements were a really nice incentive to replay the game, I managed to beat the game on hard boiled but I couldn't get the ones where you can't lose a single round and not using any items. 

Thank you so much for playing!! Yes, RNG was something we worried would frustrate people. In the amount of time we had I think we manage to balance it out pretty well. But we really want to implement more mask/items after the jam. 

I really wanted the player to be presented with 3 items after each round and they choose one to keep. We only had time for 2 items though. We will for sure explore more ways to add strategy and remove the RNG frustration. Thanks so much for the feedback!