That fits the theme really well, and the timer mechanic works. It was fun, and I hope I can help you beat your record.
Play game
Hitdude's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #889 | 3.804 | 3.804 |
| Creativity | #2066 | 3.783 | 3.783 |
| Audio | #2809 | 3.130 | 3.130 |
| Artwork | #3178 | 3.391 | 3.391 |
| Narrative | #3346 | 2.696 | 2.696 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your gun is shoots on countdown of 4, and you have a countdown of targets to kill
(Optional) Please credit all assets you've used
see description for full credits
Comments
This was more enjoyable than I expected it to be haha. I really loved that every so often, the game would introduce new shapes, new wrinkles in what we had to pay attention to, so the game stayed fresh throughout all the way to the end.
Really fun core game loop! Kinda reminds me of the game "Hidden in Plain Sight". I really like your incorporation of theme with the timer on the gun. Very well put together and polished too for a game jam game. Good job!
"We Become What We Behold 2" is real!!!
But seriously - this game is very polished and it nicely ramps up in difficulty. Took me like 3-4 minutes to finish it, but I had a lot of fun with it! :D
This is a cool game! I like the frog hat the best and this face (--> :3) the best :P
Really smart design that makes you switch back and forth between a mouse-avoiding game (where you try not to accidentally shoot bystanders) and a hidden object game once you spot them. I would love to see some form of scoring system, maybe based on the time it takes to find your target and the number of unnecessary shots you make? Overall, really unique take on the jam!
It`s remind me We Become What We Behold. Pretty fun and rage game xd. Well done!







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